This is SUMO's project website.


Short brief

I began modding the FLIXEL game engine which became a separate 3D to 2D framework - called STUHL. The overall aim is to develop a semi 3D engine for retro games (e.g. isometric).
The output is still 2D, currently, but the z value has an impact on the viewed y axis (simple substraction).

SUMO the game

SUMO will be a retro Flash based Beat 'em Up game. Goal is to create a nice looking two player fun game and pass class :).

Playable nightly builds

Even though I'm not really sure about showing in work progress, it may be straight ugly, see the following list with playable nightly builds: